Character build planner
Build your next legend.
Explore character builds, experiment with different setups, and discover what your favorite games have to offer.
Featured games
Planned games have no editor or data yet. Artwork belongs to each game's publisher; games without artwork use a generated placeholder cover.
How it works
From first pick to saved build
Choose a game, shape a character and see how every number is worked out. Four steps, no account needed.
Where things stand
Editors open one game at a time, once that game's data has been sourced and checked. None are open yet. The editor engine is built and tested, and the first game is being prepared.
Follow the roadmap-
Choose a game
Each game gets its own editor, built on that game's attributes, gear and rules.
When a game's editor opens, it's marked Editor available in the catalogue.
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Shape your build
Pick a starting class and level, spend your attribute points, then fill your gear slots.
- You can't overspend points
- Lowering the level refunds them
- Gear checks its slot and requirements
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Read every number
Stats come from the game's own formulas, plus your gear. Open any stat to see each step of the sum.
A breakdown then compares the build with a typical one at the same level and lists its strengths, weaknesses and warnings.
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Save it
Builds are saved in this browser. There's no account, and nothing is sent to a server.
- Unsaved changes survive a refresh
- Settings exports and imports a full backup
Later on the roadmap
- Share a build as a link
- Compare two builds
- Accounts and cloud saves
- AI-assisted analysis
The step pictures are illustrations, not data from a real game.
Build ideas
Builds you could make
Concepts for games on the list. They name real in-game systems but have no stats and haven't been checked against the games yet.
BuildLabs updates